Crash Bandicoot 4: It's About Time - PCGamingWiki PCGW (2024)

Crash Bandicoot 4: It's About Time
Developers
Toys for Bob
Beenox
Activision Shanghai
Heavy Iron Studios
WindowsHardsuit Labs
SteamIron Galaxy Studios
Publishers
Activision
Engines
Unreal Engine 4[Note 1]
Release dates
WindowsMarch 26, 2021
Reception
Metacritic83
OpenCritic85
IGDB86
Taxonomy
Monetization One-time game purchase
ModesSingleplayer
PacingReal-time
PerspectivesThird-person
Controls Direct control
GenresPlatform
Art stylesCartoon
SeriesCrash Bandicoot

Crash Bandicoot 4: It's About Time - PCGamingWiki PCGW (2)

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Crash Bandicoot 4: It's About Time - PCGamingWiki PCGW (10)

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Crash Bandicoot
Crash Bandicoot N. Sane Trilogy2018
Crash Bandicoot 4: It's About Time2021
Crash Bandicoot (unofficial port)2023

Contents

  • 1 Availability
  • 2 Essential improvements
    • 2.1 Skip intro videos
  • 3 Game data
    • 3.1 Configuration file(s) location
    • 3.2 Save game data location
    • 3.3 Save game cloud syncing
  • 4 Video
    • 4.1 Ultra-widescreen
    • 4.2 Field of view (FOV)
  • 5 Input
  • 6 Audio
    • 6.1 Localizations
  • 7 Network
    • 7.1 Multiplayer types
  • 8 Issues fixed
    • 8.1 Intro/company logo audio plays through Oculus Rift regardless of settings
  • 9 Other information
    • 9.1 API
    • 9.2 Middleware
  • 10 System requirements
  • 11 Notes
  • 12 References

Crash Bandicoot 4: It's About Time is a singleplayer third-person platform game developed by Toys for Bob with help from Beenox, Activision Shanghai, Heavy Iron Studios and Hardsuit Labs and published by Activision. It is part of the Crash Bandicoot series.

Originally released for PlayStation 4 and Xbox One on October 2, 2020 and later for PlayStation 5, Xbox Series X, and Nintendo Switch on March 12, 2021, the Windows version was ported by Hardsuit Labs and released on March 26, 2021 through Battle.net. It was later released on Steam on October 19, 2022, with Iron Galaxy Studios handling the Steam integration for the Windows version.

General information

Steam Community Discussions

Availability

SourceDRMNotesKeysOS
Battle.net

Steam

Essential improvements

Skip intro videos

Use skip intro mod
  1. Download Crash 4 Skip Intro Scenes.
  2. Place MovieSkippableTrue.pak in <path-to-game>\Lava\Content\Paks\~mods\.
Delete video files
  1. Go to <path-to-game>\Lava\Content\Movies\.
  2. Delete or rename all Bumper*.mp4 files and IntroLoadingBar.mp4.

Game data

Configuration file(s) location

SystemLocation
Windows %LOCALAPPDATA%\CrashBandicoot4\Saved\Config\WindowsNoEditor\
Steam Play (Linux)<SteamLibrary-folder>/steamapps/compatdata/1378990/pfx/[Note 2]

Save game data location

SystemLocation
Windows %LOCALAPPDATA%\CrashBandicoot4\Saved\SaveGames\
Steam Play (Linux)<SteamLibrary-folder>/steamapps/compatdata/1378990/pfx/[Note 2]
The save files consists of a save slot file, and a profile file. When copying save data be sure to copy both the <ID>ProfileSaveData.sav and the <ID>Slot<index>Save.sav files. When importing saves, be sure to rename both of the save files to match the unique ID of your own save files.
Benchmarks are stored in %LOCALAPPDATA%\CrashBandicoot4\Saved\Profiling\Benchmark\.

Save game cloud syncing

SystemNativeNotes
Steam Cloud

Video

Features an in-game benchmarking system.

Display and graphics settings

Advanced graphics settings

General settings

Color blind settings

Graphics featureStateNotes
Widescreen resolution
Multi-monitor
Ultra-widescreen See Ultra-widescreen to fix black bars at 21:9.
4K Ultra HD [2]
Field of view (FOV)See Field of view (FOV).
Windowed
Borderless fullscreen windowedReferred to as "Windowed Fullscreen". Resolution is locked to display resolution.
Anisotropic filtering (AF)
Anti-aliasing (AA)TAA.
Vertical sync (Vsync)
60 FPS and 120+ FPSChoice of 30, 60, 75, 90, 120, 144, 165, 240, unlimited.
High dynamic range display (HDR)See the engine page to force native HDR output, or the glossary page for other alternatives.
Ray tracing (RT)
Color blind modeDeuteranopia, protanopia, and tritanopia filters are available.
A strength slider is also available and can be set in intervals of 1, from 0 to 10.
The game engine may allow for manual configuration of the game via its variables. See the Unreal Engine 4 page for more details.

Ultra-widescreen

Widescreen fix[citation needed]
Uses a Hor+ field of view for aspect ratios wider than 16:9.
Works on the Steam and Battle.net versions.
Pre-rendered cutscenes will be stretched.
  1. Download the latest version of the Crash 4 Widescreen Fix mod.
  2. Extract the files to <path-to-game>\Lava\Binaries\Win64\, so that dsound.dll resides in the same folder as CrashBandicoot4.exe or Lava-Win64-Shipping.exe.
Use a hex editor[citation needed]
Pre-rendered cutscenes will be stretched.
  1. Open Lava-Win64-Shipping.exe in a hex editor.
  2. Find and replace 3B 8E E3 3F with the following based on the desired resolution:
  • CD CC CC 3F for 1440x900
  • 00 00 A0 3F for 1280x1024
  • 26 B4 17 40 for 2560x1080
  • 8E E3 18 40 for 3440x1440
  • 39 8E 63 40 for 3840x1080
  • 9A 99 19 40 for 3840x1600
  • 00 00 A0 3F for 4120x1024
  • 39 8E 63 40 for 5120x1440
  • AE 47 A1 40 for 5292x1050
  • AB AA AA 40 for 7680x1440
  • Set the Search Direction to All.
  • Select Replace All.
  • Click OK to confirm and then click Save (Ctrl+S).
  • Field of view (FOV)

    Use a hex editor (Battle.net)[citation needed]
    1. Open Lava-Win64-Shipping.exe in a hex editor.
    2. Find 35 FA 0E 3C, which will appear 5 times. Replace the last occurrence with the following, depending on the aspect ratio:
      • 35 FA 38 3C for 21:9
      • 41 E4 52 3C for 32:9
    3. Click OK to confirm and then click Save (Ctrl+S).
    Note that the FOV varies widely in this game, so any static hex fix won't always scale the FOV as it scales in the unpatched game.

    Input

    Keyboard bindings

    Gamepad and camera settings

    Keyboard and mouseStateNotes
    Remapping
    Mouse acceleration
    Mouse sensitivity
    Mouse input in menus
    Mouse Y-axis inversionMouse cannot be used to control camera.
    Controller
    Controller support
    Full controller support
    Controller remapping
    Controller sensitivity
    Controller Y-axis inversion
    Controller types
    XInput-compatible controllers
    Xbox button promptsXbox One variant.
    Impulse Trigger vibration
    PlayStation controllers
    PlayStation button promptsSee also PS5 DualSense Button Replacement.
    Light bar support
    Adaptive trigger support
    DualSense haptic feedback support
    Connection modesWired,
    V2 tested. Bluetooth mode does not work.
    Generic/other controllersSee expanded button prompts
    Button promptsXbox One, DualShock 4 and Nintendo Switch button prompts can be selected. The button style can be switched in-game regardless of the type of connected controller.
    Additional information
    Controller hotplugging
    Haptic feedback
    Digital movement supported
    Simultaneous controller+KB/M
    • Gamepad bindings (DualShock 4 layout)

    • Gamepad bindings
      (Xbox One layout)

    • Gamepad bindings (Nintendo Switch layout)

    • Gamepad layout (DualShock 4 layout)

    • Gamepad layout
      (Xbox One layout)

    • Gamepad layout (Nintendo Switch layout)

    Audio

    Audio settings

    Accessibility settings

    Audio featureStateNotes
    Separate volume controlsSliders for Music, SFX, and Voice.
    Can be set in intervals of 1, from 0 to 10.
    Surround soundPlays up to 7.0.[3]
    Subtitles
    Closed captions
    Mute on focus lost
    Royalty free audio

    Localizations

    LanguageUIAudioSubNotes
    English
    Arabic
    FinnishFan translation
    French
    German
    Italian
    Japanese
    Polish
    Brazilian Portuguese
    Russian
    SlovakUnofficial patch, download
    Spanish
    Latin American Spanish

    Network

    Multiplayer types

    TypeNativePlayersNotes
    Local play4Versus, Co-op
    LAN play
    Online play

    Issues fixed

    Intro/company logo audio plays through Oculus Rift regardless of settings

    Delete a folder[citation needed]
    1. Go to <path-to-game>\Engine\Binaries\ThirdParty\.
    2. Delete the Oculus folder.

    Other information

    API

    Technical specsSupportedNotes
    Direct3D11
    Executable32-bit64-bitNotes
    Windows

    Middleware

    MiddlewareNotes
    PhysicsPhysX
    AudioWwise, OGG Vorbis

    System requirements

    Windows
    MinimumRecommended
    Operating system (OS)10
    Processor (CPU)Intel Core i3-4340
    AMD FX-6300
    Intel Core i5-2500K
    AMD Ryzen 5 1600X
    System memory (RAM)8 GB16 GB
    Hard disk drive (HDD)30 GB
    Video card (GPU) Nvidia GeForce GTX 660
    AMD Radeon HD 7950
    Nvidia GeForce GTX 970
    AMD Radeon R9 390
    A 64-bit operating system is required.

    Notes

    1. Unreal Engine 4 engine build: 4.24.2[1]
    2. 2.0 2.1 Notes regarding Steam Play (Linux) data:
      • File/folder structure within this directory reflects the path(s) listed for Windows and/or Steam game data.
      • Games with Steam Cloud support may also store data in ~/.steam/steam/userdata/<user-id>/1378990/.
      • Use Wine's registry editor to access any Windows registry paths.
      • The app ID (1378990) may differ in some cases.
      • Treat backslashes as forward slashes.
      • See the glossary page for details on Windows data paths.

    References

    1. Verified by User:Shadowstealer7 on 2024-02-03
    2. Crash Bandicoot™ 4: It's About Time – Coming Soon to PC | Blizzard Entertainment
    3. Verified by User:MasterBlaster on 2021-03-31
      Tested in 7.1 using Orban Loudness Meter in conjunction with Razer Surround.
    Crash Bandicoot 4: It's About Time - PCGamingWiki PCGW (2024)

    References

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